Space Wolves Tournament List: Deciding Which Unit to Take

Space Wolves Codex ArtI’m about a month and a half out from Coastal Assault, my first big tournament. Over the last two months or so since I decided that I would go, I’ve been busy putting together models to round out squads and units that I plan to take as well as vigorously play test the list that I planned to take. Well, I’ve finally hit that point were I’m shaving 5 points here and there. Basically, I’m at the point where everything is solid and works solidly together. However, I’m also at a point where I’m torn between two units. To make things a bit more clear, I’ll show you the two lists that I’m juggling between.

List 1

HQ: 4 Rune Priests with Chooser of the Slain and Melta Bombs 1 in Terminator Armor with Wolf tooth Necklace, Master of Runes, and Saga of the Beastslayer

Troops: 3 Ten man Grey Hunter squads with Mark of the Wulfen, Banner, and 2 Plasma Guns. All in Rhinos

Elites: 8 man Wolf Guard Squad in Power Armor with Combi-weapons, 3 Power Weapons, and 3 Melta Bombs in a Drop Pod

Heavy Support: 3 Six man Long Fang squads with Missile Launchers

The idea is that three of the four Rune Priest would sit back with the Long Fang squads and cast Prescience while the fourth, who would have the Space Wolves powers, would go in the Drop Pod with the Wolf Guard. The drop pod would drop in mid-field or where ever I needed it and act similar to a Sternguard squad. This would give me four 24″ bubbles of psychic defence as well as. Not to mention the Rune Priest in the drop pod would be well in range to fire off his powers. Rhinos would move forward to claim objectives.

List 2

HQ 3 Rune Priests with Chooser of the Slain and Melta Bombs

Troops: 3 Ten man Grey Hunter squads with Mark of the Wulfen, Banner, and 2 Plasma Guns. All in Rhinos

Elites: 8 man Wolf Guard Squad in Power Armor with Combi-weapons, 6 Power Weapons, 3 Melta Bombs, and Arjac in a Drop Pod

Heavy Support: 3 Six man Long Fang squads with Missile Launchers

Similar to the previous list, but this time Arjac is in the drop pod. The Wolf Guard are built to be a bit more close combat based. Again, the drop pod would drop either in the mid-field or near a unit I want destroyed. The combined shooting of the Wolf Guard and Arjac’s hammer throw would kill most units along with vehicles. If they are assault, it’s not too much of an issue as I have a good chance of getting the Counter-Attack, and some poor character has to fight Arjac.

I’ve play tested the core parts of both these lists to death, and can say with a certain level of confidence that it is solid and good. I just need to decide between a fourth Rune Priest or Arjac.

Project Diary: Coastal Assault

Many of modeling projects, such as my Chaos Death Guard army and a pre-heresy army, have been put on hold since I’ve decided to participate in Coastal Assault this year. All my “online” projects and such will continue, so you’ll still get weekly updates on the Horus Heresy tactics, and Battle Reports as I finish them (I a couple weeks behind on those). I mentioned earlier in my Space Wolves Tournament List¬†post. It’s only three months away, and I want to make sure I have a completed army, which is why I’ve put everything else on hold until then. I spent most of today going over what all Space Wolves I had, and what I would need. After this weekends play test of my previously posted list, I’ve gone back and begun to make changes. The sad thing is that I haven’t fully nailed down a final list. However, what I am certain to take and what has become the core of the more recent lists I’ve made has been compiled into a nice little Excel sheet.

 

There’s not too much to do, and I’m certain I can get it all done in three months. I just need to decide on the other elements that I’m going to take so I can add them to the check list. Even the stuff that I don’t know yet about taking won’t be much and won’t take much longer to complete. The only things I’m stuck on whether or not to take are Land Speeders, Bikers, Lone Wolves, another Rune Priest, or just take some more Wolf Guard. I’ll probably post the various lists that I’ve come up with on the forums and here. Until then, I would love to hear any suggestions, and I’ll keep things updated as I complete things.

2000 Point Space Wolves Tournament Army List: Coastal Assault 2013

 

HQ – Rune Priest: Power Armor, Chooser of the Slain, Wolf Tail talisman
Powers: Jaws of the World Wolf & Living Lighting

Troop – 9 Grey Hunters: Standard, Mark of the Wulfen, Plasma gun, Power Weapon
Transport: Rhino

Troop – 10 Grey Hunters: Standard, Mark of the Wulfen, Melta gun x2, Power Weapon
Transport: Rhino

Troop – 10 Grey Hunters: Standard, Mark of the Wulfen, Melta gun x2, Power Weapon
Transport: Rhino

Elites – 5 Wolf Guard: Terminator Armor, 4 Thunder Hammers, 5 Storm Shields, 1 Frost Axe, Cyclone Missile
Upgrade: Arjac

Heavy Support – 6 Long Fangs: Missile Launcher

Heavy Support – 6 Long Fangs: Missile Launcher
Transport: Razorback: Twin linked Plasma gun and Lascannon

Heavy Support – 6 Long Fangs: Missile Launcher
Transport: Razorback: Twin linked Plasma gun and Lascannon
Fortification – Aegis Defense Line with Quad Gun

At the end of January, I’ll be participating in my first big tournament at Coastal Assault. This is big step out of my comfort zone as I usually just play pick-up games and Apocalypse. However, over the last few weeks with Jerry and I play testing new units and codices, I’ve decided to give it a try. I also want to see how good of a player I am having only really played Jerry. I’m not going to build myself up with the idea that I’ll win, or that I must win. I just want to go have a good time playing other people and other armies.

Having said that, I don’t want to be a push over. I do want to put up some kind of fight, and at least win a game or two, which is why I posted my list. Thoughts, suggestions, and criticism is welcomed. I’ve been playing Space Wolves since they came out recently, so I’m very familiar with what is good. I think the tactics of my list are straight forward. I put my Rune Priest in with a pack of Grey Hunters and drive them around sniping psychic powers, denying psychic attacks, and just try to keep them fresh as long as possible. My other Grey Hunters will do much the same, but specifically target troop choices and try to claim objectives. My Wolf Guard with Arjac are going after higher priority targets like Special Characters and HQ choices. I’m also using them to counter any Terminators that I might encounter. The Long Fangs will be tucked behind the Aegis Defense Line with a Wolf Guard pack leader in Terminator Armor and Cyclone missiles. Finally, my Razorback will support either the Grey Hunters or the Wolf Guard.

I only have a few problems with this list. First, the mobility of my Wolf Guard. Without a Land Raider, I can’t get them to where I may need them in a hurry, or conversely, get them out of a situation I don’t want them in. I’m still leery of Long Fangs. I’ve never really had good results with them. However to be fair, I’ve never loaded my whole Heavy Support chose with them. Finally, I lack things like Heavy Bolters, Autocannons, Assault Cannons, and template weapons in case I go up against any horde army.

Over the next couple of months, I’ll begin training and seeing how this works with the tournament missions. I have no doubt that I’ll be making some changes.